However, do not wait for the literal embodiment of Hong Kong. "The most attentive users probably learned from the trailer that Hong Kong of the 80s or 90s served as a source of inspiration for the city in Slitterhead. As the attentive users expected, the world of the game is largely inspired by Hong Kong at the intersection of the 80s and 90s, however, apparently, the heroes will go to its more fantastic version. In addition, Keiichiro Toyama indirectly spoke about the Slitterhead setting. In addition, the project will feature a lot of fresh gameplay mechanics that you are unlikely to have seen from other developers, so the audience is waiting for a rather unique product," said the game designer. "I won't disclose the details yet, but I can confirm that we are preparing an action-oriented game with a third-person perspective. Slitterhead doesn’t have a release date or even a release year and there’s no news as to the platforms it’ll be gracing.Shortly after that, the developer talked to the IGN Japan editorial office, where he spoke in more detail about Slitterhead, simultaneously confirming that the audience is waiting for a game with a third-person perspective and unusual gameplay mechanics. Again, with such a short burst of cinematic footage, it’s hard to say exactly what shape Slitterhead will take in gameplay terms come final release. But based on what we’ve seen we’re happy to wait if for a little. No release date or platforms have yet been announced for Slitterhead, but Toyama did give us a couple of hints. The Silent Hill and Siren series have both historically adopted third-person perspectives, however, horror heavyweight Resident Evil has recently pivoted to first-person fare in Resident Evil 7 and Resident Evil Village. He said that the platforms are still undecided, but that Bokeh Game Studios hopes to reach as many players as possible while maintaining the essence of the game. It sounds as though the release will be a way off. Details about Slitterhead’s story and gameplay are unknown right about now, but the trailer shows a lot of creepy monsters masquerading as humans, so that’s. Ghostwire: Tokyo, the upcoming action-horror game from The Evil Within creators Tango Gameworks, has likewise moved from third to first-person view, therefore it’ll be interesting to see which path Slitterhead goes down. In the Slitterhead trailer itself, we see a man seemingly caught off guard by a woman overcome by parasites, and are later shown police scrambling around the streets reacting to a pretty gruesome active crime scene. Its a digital game code that allows you to download Slitterhead directly to your PC from the games official platforms. During The Game Awards 2021, creator Keiichi Toyama announced Slitterhead, the first project that hes taken out from Bokeh Studios. SLITTERHEAD GAME PLATFORMS CODEĪll of which suggests things turn to shit pretty quickly in-game. Slitterhead is currently in early development so it’s unlikely to release this year. The Slitterhead trailer ends with an older woman standing on a veranda who’s clearly been infected by the parasites we’ve seen earlier. Platforms have also yet to be announced so stay tuned for more details in the coming months. In a flash, her creature-like head – scales, tentacle tongue and all – retracts, folding neatly back into place, to reform her otherwise normal human face.
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